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seting camp

Started by rejon , Oct 22 2015 02:59 AM
idea

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#1 rejon

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Posted 22 October 2015 - 02:59 AM

GM hy please understanding
if the server is always in the setting and the join
please re-camp settings
because a lot of problems with the different camp

 

we all want setting camp

for change camp really hard

i think u andrestand my mean


"KaZOkU"

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#2 OGM Daniel

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Posted 22 October 2015 - 10:08 AM

I'm moving this post to the feedback and suggestion thread. Unless its bug related. Let me go words by words, as it will take a while to understand what you are trying to say. Sorry Rejon, you might have to explain about the issue or suggestion you are trying to say here, bro.

edit: just realize its an idea post. its now in suggestion and feedback.


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#3 rejon

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Posted 23 October 2015 - 10:34 PM

okay. GM I have an idea
and I've been playing
I see the problems that make many players stop playing
and one of them
differences between one another camp.
you yourself know, how expensive to top up
and in this game I saw. to move camp and took 5000 gold. switc port can also be purchased at a price of 3500 gold.

why I speak here because
many players are long and strong in the camp
and it makes a weak player stops playing
because few other players in camp.
No system that requires same-camp to get it seperty "Blody battle.onslaught, abyys team"
and it causes a different player with his strong camp stop playing.
because other players can not help if it is not the same camp.

what is the purpose of perbedaann camp in "bloddy team, abyys team, onslaught"?
I do not think there are benefits to differentiate daan just make the player stop playing because they can not do things that can only be done with the same camp.

I know the impact if one camp.
if player 1 camp he can not attack the port


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#4 rejon

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Posted 23 October 2015 - 10:40 PM

why you do not think about the impact of different camp
.!
you can combine the server.
and the camp could not.

if only because it wants to exist Achieve "attack another player in the port"

how bloody battle.onslaught.dan abyys?

I think you can make arrangements to move camp with ease!
players can attack each other even if the same camp


"KaZOkU"

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#5 rejon

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Posted 23 October 2015 - 10:52 PM

different effects camp
1. Make a weaker player can not be helped in "bloody, abyys, and onslaught" and even make them stop playing
2. The only cause hostility between different camp "game to make friends instead of looking for an enemy"
3.banyak players are confused with the high displacement camp
  while they have long played

different positive camp
1 attck another player in an open archive "just it"


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#6 rejon

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Posted 23 October 2015 - 10:54 PM

I believe
you know what I mean :)

Now a lot of problems between fellow player because "different camp"
all want one camp, but many can not because
1. The high cost to move camp
2. They do not enough money to top up


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#7 rejon

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Posted 23 October 2015 - 11:01 PM

Can you make the settings easier to move camp?
and can keep each port attck among camp.

and you can see
ware resource BUG
ware resource is the "battle of different niches and different camp"
while resource ware has long BUG

SO different to what camp if resource ware bug


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#8 Zilos

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Posted 23 October 2015 - 11:06 PM

His suggestion is to make things like Abyss, Onslaught and Bloody Battle available to be Free, so anyone from any camp can join. Something similar to what it is done for Team Battle. The problem that he is relating is that strong players are concentrated in one camp only. Those that want to have a chance have no other option but to spend 5k or 3.5k of gold to change port (a significant amount).

Truth is, we make friends from other camps and we would love to help them out. Maybe it is not the idea of the game but still, that is a suggestion. 

Zilos.s2


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#9 rejon

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Posted 23 October 2015 - 11:06 PM

many players who want the camp
and if the resource war there are always bugs to more than differences camp
I hope. pirate king international
a game that makes the friendship between all the inhabitants of Earth
much hostility because different camp
many players quit because the game is a lot of bugs and differences camp


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#10 OGM Daniel

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Posted 26 October 2015 - 03:44 PM

Alright. I've go through the long post about the camp issue. I've been discussing this issue with the game developer. And its apparent that the camp segregation did a lot of impact on the players progression. It all happen when one side of the guild becomes too strong in one specific camp, and starts to pull a lot of interest on other player to join that strong camp. Its hard to find the balance because the game designer made it such. Most of the MMO browser game, has got the same issue as well where you will have to select a faction or camp when you start the game in preparation for war. Only if Pirate King International doesn't have camp selection and everything is open for all within players then such problem would exist.

I'm already in discussion with the game developer, and there are few things that I've suggested to the game developer:

1- Remove the gold required for camp transfer

This is one of the most easiest solution but at the end it will be the same because as new player comes along or server gets merge, the weight of the one sided strong camp will still create a problem.

2- Abolish the camp system

Most effective problem solver for this game. However it will require major code restructure and revamp to the game system which is initially build.

3- Revamp the existing game feature such as Abyss, Bloody Battle, Onslaught Marine and other major game feature to be open for all camps

Also might require some development time. Will see if the game developer can do anything about this.

4- Reduce the cost for the Visas to Sea item by significant amount

Also one of the most doable method by far. But it has a different issue as well. But its the most doable solution that we can see here, where the game developer can compromise on this suggestion at the same time players can move switching camp with a cost.


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#11 rejon

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Posted 27 October 2015 - 12:28 AM

hummmm

ok tank daniel

whether all of it.!
abyss.bloody.onslaught
Can GM and dev re-consider it.?
Can make a free system to assist in abyys, bloddy .onslaught between different camp.?

oh ya..hh tank for fix reasurce ware :) we can .AKUMAS.S2 back GUILD ware ..


"KaZOkU"

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